Modelling Vernon River c.1958

Hello and welcome to my brand new blog. This blog will document the research, planning and the eventual construction of this model railway.

After researching manny different Island prototypes (Cardigan, Charlottetown waterfront and Murray Harbor to name a few), I have settled on modelling Vernon River for my modular switching layout.

Here are a few points that helped me settle on Vernon River:

  • Vernon River scales out perfectly for a module. Switch to switch the village scales out to just under 6ft long. Measured across it comes in at about 2.25ft. This means I can model the railway buildings, track and landscaping with absolutely no compression while still having a 8 car public siding and a 3 car CO-OP warehouse siding. A prototype so small also affords me the option to have staging on both sides of the module. This should be more than enough to keep me entertained.
  • Only three switches and six or seven buildings means I can really take the time super detail the entire scene without getting totally hung up on the research (which is classic me.) I could hand lay every piece of track and scratch build every building if I wanted without having bit off way to much. It’s manageable.
  • Vernon River while small offers a lot of different types of traffic. Some examples of equipment that would be appropriate for this c.1958 prototype would include: reefer cars, stock cars, flat cars, coal cars, boxcars, boxcars with grain doors and potentially even the odd tank car.
  • Vernon River still had mixed train service in this era- hauled either by a GE 44 Tonner still in it’s black steam era paint scheme or by one or two GE 70 Tonners in the classic CNR green and gold scheme.

Stay tuned as I post my research and start to dig further into this awesome prototype.


2 thoughts on “Modelling Vernon River c.1958

    • Thank you very much for following along Trevor.

      I must admit- your Port Rowan was part the inspiration to go with a “less is more” approach for this layout. PEI railroading was sparse and scenic; I believe any prototype model representation of it should do its best to try and capture that feeling.

      All the best,


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